Streaming trajectories from a simulation engine with IMDv3
Configuring the simulation engine for IMDv3
To stream a trajectory from a simulation engine that supports IMDv3, first use the appropriate input options on the simulation engine to prepare it for the IMDClient receiver.
Below, we have provided brief instructions on how to setup the various simulation engines to output stream data using IMDv3.
GROMACS
The IMDv3 protocol is currently not available as part of the official GROMACS release or source code repository. However, the feature is currently available for use in the imd-v3 branch of the forked repository: https://gitlab.com/heydenlabasu/streaming-md/gromacs/-/tree/imd-v3.
In GROMACS, you can use gmx mdrun with the -imdwait flag
to ensure that GROMACS will wait for a client before starting the simulation.
Specific IMDv3 options were added to GROMACS, as documented in the
GROMACS User Guide Molecular dynamics parameters (.mdp options) under
Interactive Molecular Dynamics (IMD).
GROMACS does not support multiple concurrent connections to the same IMD port.
In GROMACS, you will know that the simulation is ready and waiting for the IMDClient when this line is printed to the terminal:
IMD: Will wait until I have a connection and IMD_GO orders.
You are now ready to connect to the simulation engine with a client.
LAMMPS
The IMDv3 protocol implementation is part of the official LAMMPS distribution since patch_4Feb2025. It is available in the LAMMPS source code repository: https://github.com/lammps/lammps. However, the above version lacks kokkos support for IMDv3. The latest version with kokkos compatible optimization for IMDv3 is available here: https://github.com/Becksteinlab/lammps/tree/fix-imdv3-kokkos
Information on using IMDv3 with LAMMPS can be found in the LAMMPS documentation for fix imd.
LAMMPS does not support multiple concurrent connections to the same IMD port.
To use IMDv3 with LAMMPS, add the following lines to your LAMMPS input script:
fix ID group-ID imd <port> trate <frequency> version 3 unwrap <on/off> time <on/off> box <on/off> coordinates <on/off> velocities <on/off> forces <on/off>
Once the simulation is ready for a client connection, it will print following terminal message:
Waiting for IMD connection on port <port>
You are now ready to connect to the simulation engine with a client.
NAMD
The IMDv3 protocol has been implemented in NAMD and will be made available through the official NAMD release in the near future. It is currently available as a part of the official NAMD GitLab repository: https://gitlab.com/tcbgUIUC/namd. However, the above version lacks complete GPU Resident mode support for IMDv3. The latest version with GPU Resident mode compatible optimization for IMDv3 is available in a branch of the official NAMD repository: https://gitlab.com/tcbgUIUC/namd/-/tree/fix-imdv3-gpures.
NAMD does in principle support multiple concurrent connections to the same IMD port, however, this behavior has not been tested with IMDv3 and therefore should not be relied upon. Instead, we suggest rewriting a singular client’s trajectory processing code to perform all tasks that multiple clients would have performed. This method will likely also reduce the TCP latency overhead of maintaining multiple client connections. If you have a use-case that this method doesn’t cover, please raise an issue.
To use IMDv3 with NAMD, add the following lines to your NAMD configuration file:
IMDon yes
IMDport <port, must be the same port used for the client>
IMDwait <yes/no>
IMDfreq <frequency of sending data to the client>
IMDsendPositions <yes/no>
IMDsendEnergies <yes/no>
IMDsendTime <yes/no>
IMDsendBoxDimensions <yes/no>
IMDsendVelocities <yes/no>
IMDsendForces <yes/no>
IMDwrapPositions <yes/no>
Once the simulation is ready for a client connection, it will print following terminal message:
Info: INTERACTIVE MD AWAITING CONNECTION
You are now ready to connect to the simulation engine with the IMDClient.
Using IMDClient
Once the simulation is ready for a client connection, one can setup
the client using the IMDClient class:
from imdclient.utils import parse_host_port
from imdclient.IMDClient import IMDClient
host, port = parse_host_port("imd://localhost:8888")
# `n_atoms` is the number of atoms in the simulation
# Adjust this value according to your simulation setup
# This forms the connection and starts the simulation
# by sending the `IMD_GO`
client = IMDClient(host, port, n_atoms=1000)
# Read trajectory data from the IMDBuffer which stores
# data received from the socket
i = 0
while True:
try:
frame = client.get_imdframe()
except EOFError:
break
else:
i += 1
# Process and analyze the frame data as needed
# For example, print frame number, simulation time, and positions of atom 0
print(f"Frame {i}: time={frame.time}, atom 0 position={frame.positions[0]}")
The get_imdframe() method returns an
IMDFrame object containing the frame data
read from the buffer and received from the socket.
The above example can be used as a starting point to implement your own reader
class that utilizes IMDClient to read trajectory data
from the socket and generate on-the-fly simulation analysis.
See also
MDAnalysis (from release 2.10.0 onwards) can directly read IMDv3 streams.